#ifdef _WIN32

/*
    SDL_main.c, placed in the public domain by Sam Lantinga  4/13/98

    Modified to write stdout/stderr to a message box at shutdown by Ripper  2007-12-27

    The WinMain function -- calls your program's main() function
*/

#include <stdio.h>
#include <stdlib.h>

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#ifdef _WIN32_WCE
# define DIR_SEPERATOR TEXT("\\")
# undef _getcwd
# define _getcwd(str,len)	wcscpy(str,TEXT(""))
# define setbuf(f,b)
# define setvbuf(w,x,y,z)
# define fopen		_wfopen
# define freopen	_wfreopen
# define remove(x)	DeleteFile(x)
#else
# define DIR_SEPERATOR TEXT("/")
# include <direct.h>
#endif

/* Include the SDL main definition header */
#include "SDL.h"
#include "SDL_main.h"

#ifdef main
# ifndef _WIN32_WCE_EMULATION
#  undef main
# endif /* _WIN32_WCE_EMULATION */
#endif /* main */

/* The standard output files */
#define STDOUT_FILE	TEXT("stdout.txt")
#define STDERR_FILE	TEXT("stderr.txt")

#ifndef NO_STDIO_REDIRECT
# ifdef _WIN32_WCE
static wchar_t stdoutPath[MAX_PATH];
static wchar_t stderrPath[MAX_PATH];
# else
static char stdoutPath[MAX_PATH];
static char stderrPath[MAX_PATH];
# endif
#endif

#if defined(_WIN32_WCE) && _WIN32_WCE < 300
/* seems to be undefined in Win CE although in online help */
#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
#endif /* _WIN32_WCE < 300 */

/* Parse a command line buffer into arguments */
static int ParseCommandLine(char *cmdline, char **argv)
{
    char *bufp;
    int argc;

    argc = 0;
    for ( bufp = cmdline; *bufp; )
    {
        /* Skip leading whitespace */
        while ( isspace(*bufp) )
        {
            ++bufp;
        }
        /* Skip over argument */
        if ( *bufp == '"' )
        {
            ++bufp;
            if ( *bufp )
            {
                if ( argv )
                {
                    argv[argc] = bufp;
                }
                ++argc;
            }
            /* Skip over word */
            while ( *bufp && (*bufp != '"') )
            {
                ++bufp;
            }
        }
        else
        {
            if ( *bufp )
            {
                if ( argv )
                {
                    argv[argc] = bufp;
                }
                ++argc;
            }
            /* Skip over word */
            while ( *bufp && ! isspace(*bufp) )
            {
                ++bufp;
            }
        }
        if ( *bufp )
        {
            if ( argv )
            {
                *bufp = '\0';
            }
            ++bufp;
        }
    }
    if ( argv )
    {
        argv[argc] = NULL;
    }
    return(argc);
}

/* Show an error message */
static void ShowError(const char *title, const char *message)
{
    /* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
#ifdef USE_MESSAGEBOX
    MessageBox(NULL, message, title, MB_ICONEXCLAMATION|MB_OK);
#else
    fprintf(stderr, "%s: %s\n", title, message);
#endif
}

/* Pop up an out of memory message, returns to Windows */
static BOOL OutOfMemory(void)
{
    ShowError("Fatal Error", "Out of memory - aborting");
    return FALSE;
}

/* SDL_Quit() shouldn't be used with atexit() directly because
   calling conventions may differ... */
static void cleanup(void)
{
    SDL_Quit();
}

/* Remove the output files if there was no output written */
static void cleanup_output(void)
{
#if 1
#ifndef NO_STDIO_REDIRECT
    FILE *file;
#endif
#endif

    /* Flush the output in case anything is queued */
    fclose(stdout);
    fclose(stderr);

#if 1
#ifndef NO_STDIO_REDIRECT
    /* See if the files have any output in them */
    if ( stdoutPath[0] )
    {
        file = fopen(stdoutPath, TEXT("r"));
        if ( file )
        {
            char buf[16384];
            size_t readbytes = fread(buf, 1, 16383, file);
            fclose(file);

            if(readbytes != 0)
            {
                buf[readbytes] = 0;     // cut after last byte (<=16383)
                MessageBox(NULL, buf, "Wolf4SDL", MB_OK);
            }
            else
                remove(stdoutPath);     // remove empty file
        }
    }
    if ( stderrPath[0] )
    {
        file = fopen(stderrPath, TEXT("rb"));
        if ( file )
        {
            char buf[16384];
            size_t readbytes = fread(buf, 1, 16383, file);
            fclose(file);

            if(readbytes != 0)
            {
                buf[readbytes] = 0;     // cut after last byte (<=16383)
                MessageBox(NULL, buf, "Wolf4SDL", MB_OK);
            }
            else
                remove(stderrPath);     // remove empty file
        }
    }
#endif
#endif
}

//#if defined(_MSC_VER) && !defined(_WIN32_WCE)
///* The VC++ compiler needs main defined */
//#define console_main main
//#endif

/* This is where execution begins [console apps] */
int console_main(int argc, char *argv[])
{
    size_t n;
    char *bufp, *appname;
    int status;

    /* Get the class name from argv[0] */
    appname = argv[0];
    if ( (bufp=SDL_strrchr(argv[0], '\\')) != NULL )
    {
        appname = bufp+1;
    }
    else if ( (bufp=SDL_strrchr(argv[0], '/')) != NULL )
    {
        appname = bufp+1;
    }

    if ( (bufp=SDL_strrchr(appname, '.')) == NULL )
        n = SDL_strlen(appname);
    else
        n = (bufp-appname);

    bufp = SDL_stack_alloc(char, n+1);
    if ( bufp == NULL )
    {
        return OutOfMemory();
    }
    SDL_strlcpy(bufp, appname, n+1);
    appname = bufp;

    /* Load SDL dynamic link library */
    if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 )
    {
        ShowError("WinMain() error", SDL_GetError());
        return(FALSE);
    }
    atexit(cleanup_output);
    atexit(cleanup);

    /* Sam:
       We still need to pass in the application handle so that
       DirectInput will initialize properly when SDL_RegisterApp()
       is called later in the video initialization.
     */
    SDL_SetModuleHandle(GetModuleHandle(NULL));

    /* Run the application main() code */
    status = SDL_main(argc, argv);

    /* Exit cleanly, calling atexit() functions */
    exit(status);

    /* Hush little compiler, don't you cry... */
    return 0;
}

/* This is where execution begins [windowed apps] */
#ifdef _WIN32_WCE
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
#else
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
#endif
{
    HINSTANCE handle;
    char **argv;
    int argc;
    char *cmdline;
#ifdef _WIN32_WCE
    wchar_t *bufp;
    int nLen;
#else
    char *bufp;
    size_t nLen;
#endif
#ifndef NO_STDIO_REDIRECT
    DWORD pathlen;
#ifdef _WIN32_WCE
    wchar_t path[MAX_PATH];
#else
    char path[MAX_PATH];
#endif
    FILE *newfp;
#endif

    /* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
       keep them open.  This is a hack.. hopefully it will be fixed
       someday.  DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
     */
    handle = LoadLibrary(TEXT("DDRAW.DLL"));
    if ( handle != NULL )
    {
        FreeLibrary(handle);
    }

#ifndef NO_STDIO_REDIRECT
    pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path));
    while ( pathlen > 0 && path[pathlen] != '\\' )
    {
        --pathlen;
    }
    path[pathlen] = '\0';

#ifdef _WIN32_WCE
    wcsncpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
    wcsncat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#else
    SDL_strlcpy( stdoutPath, path, SDL_arraysize(stdoutPath) );
    SDL_strlcat( stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#endif

    /* Redirect standard input and standard output */
    newfp = freopen(stdoutPath, TEXT("w"), stdout);

#ifndef _WIN32_WCE
    if ( newfp == NULL )  	/* This happens on NT */
    {
#if !defined(stdout)
        stdout = fopen(stdoutPath, TEXT("w"));
#else
        newfp = fopen(stdoutPath, TEXT("w"));
        if ( newfp )
        {
            *stdout = *newfp;
        }
#endif
    }
#endif /* _WIN32_WCE */

#ifdef _WIN32_WCE
    wcsncpy( stderrPath, path, SDL_arraysize(stdoutPath) );
    wcsncat( stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath) );
#else
    SDL_strlcpy( stderrPath, path, SDL_arraysize(stderrPath) );
    SDL_strlcat( stderrPath, DIR_SEPERATOR STDERR_FILE, SDL_arraysize(stderrPath) );
#endif

    newfp = freopen(stderrPath, TEXT("w"), stderr);
#ifndef _WIN32_WCE
    if ( newfp == NULL )  	/* This happens on NT */
    {
#if !defined(stderr)
        stderr = fopen(stderrPath, TEXT("w"));
#else
        newfp = fopen(stderrPath, TEXT("w"));
        if ( newfp )
        {
            *stderr = *newfp;
        }
#endif
    }
#endif /* _WIN32_WCE */

    setvbuf(stdout, NULL, _IOLBF, BUFSIZ);	/* Line buffered */
    setbuf(stderr, NULL);			/* No buffering */
#endif /* !NO_STDIO_REDIRECT */

#ifdef _WIN32_WCE
    nLen = wcslen(szCmdLine)+128+1;
    bufp = SDL_stack_alloc(wchar_t, nLen*2);
    wcscpy (bufp, TEXT("\""));
    GetModuleFileName(NULL, bufp+1, 128-3);
    wcscpy (bufp+wcslen(bufp), TEXT("\" "));
    wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp));
    nLen = wcslen(bufp)+1;
    cmdline = SDL_stack_alloc(char, nLen);
    if ( cmdline == NULL )
    {
        return OutOfMemory();
    }
    WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
#else
    /* Grab the command line */
    bufp = GetCommandLine();
    nLen = SDL_strlen(bufp)+1;
    cmdline = SDL_stack_alloc(char, nLen);
    if ( cmdline == NULL )
    {
        return OutOfMemory();
    }
    SDL_strlcpy(cmdline, bufp, nLen);
#endif

    /* Parse it into argv and argc */
    argc = ParseCommandLine(cmdline, NULL);
    argv = SDL_stack_alloc(char*, argc+1);
    if ( argv == NULL )
    {
        return OutOfMemory();
    }
    ParseCommandLine(cmdline, argv);

    /* Run the main program (after a little SDL initialization) */
    console_main(argc, argv);

    /* Hush little compiler, don't you cry... */
    return 0;
}

#endif  // _WIN32
